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Blackguards 2 developer console9/5/2023 ![]() And then the real game starts, as you escape from prison and find yourself on the run and meeting up with various teammates along the way. You’re thrown into prison, tortured by your best friend and condemned to death row, due to hang the very next day. ![]() You try to slay the wolf, but it’s you that gets in big trouble, as no one else witnessed the wolf and you’re the one near a body with a blood-stained sword in your hand. You start the game with a choice of making your main character male or female, you return from a long journey to your home city and you find your best friend has been murdered by a wolf. Can you talk about how the story plays out in Blackguards, and why you chose to go down a darker route? Daedalic Entertainment: The story is pretty simple. It’s quite a change from the usual virtuous heroes of RPG games. The central character a convicted murderer and his companions a collection of misfits and rogues. Strategy Informer: You mentioned playing as the bad guys. We wanted to translate the cool things about pen-and-paper RPG battles: the creativity with which players approach tactical situations. We’ve placed a lot of focus on interactive environments to give players more options, more creative ways to win battles. The game is very focused on the battles, on the tactics and the way you can develop your characters. So they will have a lot of fun with the story itself.Īnd the battles as well. But that means that players can do a lot of things in this party-based game that they wouldn’t be able to do in other titles. It’s not usual that you play as the bad guys. Strategy Informer: With Blackguards having only been announced in the last couple of months, can you give our readers an overview of what they can expect from the game? Daedalic Entertainment: Well, the first thing is controversial. We then felt that an action RPG may be too much for us as a first step, so we came up with turn-based.Īnd on top of that there’s a lot of RPG fans and pen-and-paper players here, so it was really an obvious choice for us. And we’re great at storytelling - we’ve won awards for it, as you may know. We asked ourselves what can we do apart from adventure games and we decided the next project should be an RPG because it’s about storytelling. ![]() Can you tell us what attracted the studio to the idea of developing a turn-based strategy RPG like Blackguards? Daedalic Entertainment: It’s quite easy. Strategy Informer: Daedalic Entertainment have previously been mainly associated with the adventure game genre. We spoke to producer Kai Fiebig and creative leads Martin Wilkes and Florian Pett about this recently announced title, its origins in The Dark Eye pen-and-paper RPG system and the obligatory “will it be coming out on console?” question. More commonly known as a prolific developer and publisher of adventure games, Hamburg-based Daedalic Entertainment are branching out into the RPG genre with the turn-based, combat-focused Blackguards.
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